


Survivor mode obviously limits what you’ve got at your disposal and makes it tougher to find things while you’re out and about, giving you a far bigger lean on sneaking around and delivering quick, low-cost kills. The extra option gives you the choice of playing in Survivor or Spartan mode, with the main differences being the amount of ammo and other resources available to you. 4A have taken this opportunity to tweak the gameplay styles of both games, and by adding a simple option at the beginning of each title you’re almost getting a double dose of newness. As you’d expect from a remake the games themselves remain more or less untouched in terms of the storyline, but don’t be fooled into thinking these are just nicer looking versions of some last-gen games. The main core experience of each game is much the same. But with the newer consoles and PC hardware giving the opportunity to breathe some life into the series the developers took it upon themselves to show us what the Metro games should’ve been all along, and it’s worked. They did, however, make the most of a slightly slower pace, and many people looked away in favour of the faster paced shooters around at the time. Giving a bleak yet strangely uplifting view of human survival in impossible circumstances, they blended a mixture of survival and horror which made them both exciting and memorable. Metro 2033 and its sequel, Metro Last Light, both provided some memorable games experience on the previous generation of gaming machines.
